Wednesday, February 16, 2022

Comics Review: "GEEK-GIRL, VOL. 2 #8" Fights for the Right to Have House Guests

GEEK-GIRL, VOL. 2 #8
MARKOSIA ENTERPRISES, LTD.

STORY: Sam Johnson
ART: Carlos Granda
COLORS: Chunlin Zhao
LETTERS: Paul McLaren
COVER ARTISTS: Carlos Granda with Chunlin Zhao; Pablo Martinena with Chunlin Zhao
28pp, Color, $3.99 U.S. (December 2021)

Rated T+ / 12+ only

Geek-Girl created by Sam Johnson

“Guests”

Created by Sam Johnson, Geek-Girl is a comic book character that debuted in the 2016 Geek-Girl miniseries,  She returned in a second miniseries, 2018's Geek-Girl Vol. 2, which became an ongoing series.  Geek-Girl Vol. 2 is written by Sam Johnson; drawn by Carlos Granda; colored by Chunlin Zhao; and lettered by Paul McLaren.

Geek-Girl focuses on Ruby Kaye of Acorn Ridge, Maine, a sexy and popular college coed who inadvertently becomes a superhero.  Ruby dons a pair of super-tech pair of eye glasses that gives her super-powers.  Ruby's BFF, Summer James, then talks her into trying to be a superhero, even providing her with a moniker.  Now, Ruby is Maine's newest superhero, “Geek-Girl.”

As Geek-Girl Vol. 2 #8 (“Guests”) opens, Tyler, one of the members of Geek-Girl's new super-team, is exploring their headquarters.  He discovers that the supposed-to-be previous residents are still living in the headquarters, and they can't really leave!  But Digger Mensch wants them gone, so what can Geek-Girl do?

Meanwhile, in Detroit, Cabra Cini: Voodoo Junkie Hitwoman has taken an assignment from Paul Trencher to find his former partner, Ethan Drew.  But we know Ethan by a different name.

THE LOWDOWN:  Geek-Girl creator-writer Sam Johnson sends me PDF review copies of the latest issues of Geek-Girl for several years now.  I enjoy reading about Geek-Girl and also encouraging you to give this series a try, dear readers.

As I said in my review of the prior issues (Vol. 2 #5-7), just about any issue of Geek-Girl is a good jumping-on point because Johnson's story and script are simply quite inviting to new readers.  Plus, Johnson has the good sense to include a recap of the series on the inside of the front cover.  Also, Geek-Girl is not a mature readers title that is inappropriate for young readers, nor is it weighed down by decades of ludicrous continuity that is anything but continuous, which is a problem with some titles published by Marvel and DC Comics.

I think the thing I like most about Geek-Girl is that she is still new to the superhero game, and Johnson has kept her wide-eyed and upbeat about the the whole experience.  Of course, not all of Geek-Girl is so innocent, as seen in this issue.  Cabra Cini is an attractive character, with a dark magic side, and Digger Mensch gets more menacing and interesting with each appearance.

Artist Carlos Granda, colorist Chunlin Zhao, and letterer Paul McLaren present a graphical storytelling package that is pretty, but especially offers clear and clean storytelling, even when presenting this series weirder side.  Or to put it simpler, Geek-Girl #8 is easy on the eyes and easy to read.

One of many things that makes this eighth issue a winner is the ending.  Geek-Girl always knows how to make her readers come back for more.

I READS YOU RECOMMENDS:  Fans of lovable superheroes will find an all-around winner in Geek-Girl.

A

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


Geek-Girl #8 is Out Now and available in Regular, Digital and Variant editions here or at https://samjohnsoncomics.wixsite.com/geekgirlcomics and here or at https://www.comixology.com/Geek-Girl-8/digital-comic/986803

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